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Shane Nielsen
Game Designer
Specializing in Multiplayer, Systems and Quest/Level Design
Unreal Tornament Anchor
Unreal Tournament Map
Concrete Lotus - Created in UE4
Description: Concrete lotus is a 2v2 map created for Unreal Tournament. The level is designed after a lotus to funnel out from the center upwards and out. The level has many locations that the player can use to quickly travel both in and out of buildings, mazes, a central tower, and even a secret location outside the level containing a special upgrade.
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Teaser clip
The Level
Goal: To create a balanced fast-paced map for two players, keeping them on the move by limiting cover and having smooth flow throughout the map.
Tasks:
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Planning and white boxing initial layout.
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Test & iterate on game flow.
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Balance weapon spawns to even player combat.
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Use team lighting and environment layouts to direct players.
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